51 - Ring-mods

If you are looking for a ring modulator effect, go no further!

#5109 5.1 Ring Modulators

5.1 ring modulators. 5.1 I/O

Effect Type

Suggested Use

Max Sample Rate

In/Out

{M}

[G]

96kHz

6, 6

#5110 Bell Ringer

Reverse echoes build into a ring modulator. Boing followed by a Bailing tail. Strange, but true. Mono in, stereo out.

Effect Type

Suggested Use

Max Sample Rate

In/Out

{D}{M}

[G]

96kHz

2, 2

#5111 Envelope Ring Mod

Input signal is ring modded with a sine wave whose freq is controlled by the envelope of the input. Sounds cool on percussion. Quad in, quad out.

Effect Type

Suggested Use

Max Sample Rate

In/Out

{M}

[G][P][S]

96kHz

4, 4

#5112 Evil Ring Dist

A very evil ring-ish sounding distortion. No warm analog sounds here.The effect actually takes the cosine of your input signal. Higher distort values work well for sparse signals but sound rough on fuller sounds. Use the filters to pick out the good stuff. Quad in, quad out.

Effect Type

Suggested Use

Max Sample Rate

In/Out

{Z}

[G]

96kHz

4, 4

#5113 Modulating Ring Mod

Input signal is ring modded with a modulating sine wave. Quad in, quad out.

Effect Type

Suggested Use

Max Sample Rate

In/Out

{M}

[G]

96kHz

4, 4

#5114 TRUE RingMod

TRUE old school ring mod. In MODE 1, 1 modulates 2 and all 4 outputs are the result. In MODE 2, 1 modulates 3 and theresult is at outs 1 and 3. Switchable in, quad out.

Effect Type

Suggested Use

Max Sample Rate

In/Out

{M}

[G]

96kHz

4, 4

#5115 One Way Ring Mod

Ring modulation with perpetually falling or rising sine waves. Because of the mechanisms involved, the program distorts upon loading (sorry!). Stereo in, stereo out.

Effect Type

Suggested Use

Max Sample Rate

In/Out

{M}

[G]

96kHz

2, 2