96 - H9000 - Vintage Emulations

Emulations of classic gear!

#9601 Unitide

A true emulation of a vintage Shin-ei Univibe (TM) in stereo! Imagine owning two Univibes and being able to control their LFOs for a true stereo effect.

Volume - Output volume of the effect

Intensity - Adjusts the depth of the modulation

Speed - Determines the rate of the modulation

Mode - Switches between chorus and vibrato mode

Softclip - Adjusts the amount of gentle transistor soft clipping

Width - Adjusts the stereo width of the output

Input Config - Determines whether the input is mono or stereo

Effect Type

Suggested Use

Max Sample Rate

In/Out

{M}

[G]

96kHz

2, 2

#9602 H3000 Micropitch

Emulation of some classic micropitch algorithms from the iconic H3000 effects processor.

Mode - Determines whether the effect is in stereo or mono

Mod - Adjusts the amount of modulation

Left shift - Shifts the left input signal from -1200 to 1200 cents

Left delay - Delays the left input signal from 0-1400ms

Left Feedback - Determines the amount of feedback in the left delay path

Right Shift- Shifts the right input signal from -1200 to 1200 cents

Right delay - Delays the right input signal from 0-1400ms

Right Feedback - Determines the amount of feedback in the right delay path

Expert Parameters - These parameters are internal to the preset and generally shouldn’t be changed

Effect Type

Suggested Use

Max Sample Rate

In/Out

~

[G][V]

96kHz

2, 2

#9603 SP2016 Reverb

Emulation of the classic Eventide SP2016 processor.

Algorithm - Selects the reverb algorithm. SP2016 Reverb features three reverb algorithms, Stereo Room, Room, and Plate. Each algorithm is available in two versions: Vintage and Modern. The Vintage algorithms are modeled on the original SP2016’s algorithms and hardware, and feature a lower bit-depth than the modern versions. The Modern algorithms are brighter, more diffuse, and use a higher bit-depth.

Mix - Controls the mix between the unprocessed input and the reverberated output. This is especially useful when some pre-delay is added.

Predelay - Introduces a delay before the reverb effect. SP2016 Reverb is capable of long pre-delays, up to 999 milliseconds, and these can be used to create echo effects as well.

Decay - Sets the reverb time.

Position - Position is used to move your “listening position” from the front of the “room” to the rear. You’ll find that Position is one of the most useful controls in adjusting the reverb to fit your mix. A simplified explanation: it changes the mix between the early and late reflections; what actually happens in the algorithm is more complex than this, however.

Diffusion - Diffusion alters the character of your space – from the sharp reflections of flat, hard surfaces (low) to the diffused reflections from rough, irregular ones (high). The Diffusion control doesn’t change the decay time, but it does have an effect on the evident nature of the decay by thickening or thinning its density. Note that this can often be a subtle difference and may be difficult to hear with some types of program material and/or with long decay times. The effects of the control will be most apparent with short decays and program material with percussive attacks.

The EQ (Equalization) section provides controls for high and low shelving filters. These controls affect parameters deep within the feedback structure of the reverberator and the effect may be subtle or dramatic depending on the program material and other reverb settings such as Decay, Position, or Diffusion. In general, the controls will have more pronounced effects at longer decay times and more distant position settings. Additionally, it’s usually easier to hear the effect of changes to the high frequency controls than it is to hear changes to the low frequency controls.

Low Frequency - Sets the corner frequency for the low shelving filter; the range is from 50 to 500 Hz in increments of 50 Hz.

Low Gain - Adjustable gain for the low shelving filter, from -8 to +4 dB.

High Frequency - Sets the corner frequency for the high shelf filter; the range is from 1000 to 8000 Hz in increments of 500 Hz.

High Gain - Adjustable gain for the high shelf filter, from -8 to 0 dB

Effect Type

Suggested Use

Max Sample Rate

In/Out

{R}

[G][V]

96kHz

2, 2

#9604 Instant Phaser MkII

Emulation of the original Eventide Clockworks Instant Phaser.

Depth - Controls the mix of wet and dry signals. At 0% the output is solely the phase shifted signal. At 100% the output is the addition of the phase shifted signal and the input. This will cause a gain of 6dB at certain frequencies depending on the phase shift.

Feedback - Controls the feedback of the phase shift sections. 0% sends none of the output back to the input to the phase shift sections and 100% sends the maximum amount of output back to the input of the phase shift sections.

Mode - Adjusts the stereo width of the phasing: shallow, deep, and wide

Age - Controls the age of the electrical components that make up the Instant Phaser. 0% is a factory fresh unit from 1971, 25% is the box we modeled as it is now, 100% is a very ungracefully aged Instant Phaser.

Sidechain On/Off - When enabled, this changes the input to the envelope follower from the phaser inputs (1+2) to a side chain input (3), enabling control of the phase shifting from an external source.

Mod Source - The Mod Source knob sets which control signal is used to vary the phase shifting. This can be one of: Manual, Oscillator, or Envelope Follower.

Rate - Controls the rate of the LFO from 0.01Hz to 20Hz

Threshold - Controls the threshold of the envelope follower. This is variable from -30dB to -0dB.

Release - Sets the release time of the envelope follower. Release times can vary from 10 milliseconds to 10 seconds.

Sync On/Off - Syncs the LFO to the H9000’s Tempo Mode settings

Rate Sync - Determines the rate of the synchronized LFO in metric subdivisions ranging from 1/32 note triplet to 16 bars

Rset - Re-triggers the LFO such that it jumps to its starting value. Normally, the LFO is free-running, so this can be a useful tool to ensure that the LFO is the same between playbacks.

Manual - Provides manual control of phasing. 0% moves the nulls in the frequency response to their highest position in frequency, 100% moves them to their lowest position in frequency.

Effect Type

Suggested Use

Max Sample Rate

In/Out

~

~

96kHz

3, 2

#9605 Instant Flanger MkII

Emulation of the original Eventide Clockworks Instant Flanger.

The Instant Flanger has no dedicated modulation source selector. Each mod source has its own on/off switch, and any combination of these switches may be active at once. This will sum the active control signals together and scale them appropriately.

Depth - Controls the mix of wet and dry signals. At 0% the output is solely the delayed signal. At 100% the output is the sum of the delayed signal and the input. At −100% the output is the sum of the delayed signal and the inverted input.

Bounce - Mimics the effect of the tape reel servo motors bouncing when you release them. At 0% there’s no bounce, at 100% there is maximum bounce. The bounce occurs when the control signal changes direction. So when using the LFO, the bounce will occur at either end of the oscillator, when it transitions between ascending and descending.

Feedback - Controls the feedback of the flanger output. 0% sends none of the output back to the input to the bucket brigades, and 100% sends the maximum amount of output back to the input of the bucket brigades.

Feedback Inv - This switch inverts the signal that is fed back to the input

Mode - Adjusts the stereo width of the flanging: shallow, deep, and wide

Low Cut - Applies a high-pass filter to the input signal before it is delayed. The original signal is still mixed with the output of the delays, but the flanging effect only acts on high frequencies.

Sync On/Off - Syncs the LFO to the H9000’s Tempo Mode settings

Rate Sync - Determines the rate of the synchronized LFO in metric subdivisions ranging from 1/32 note triplet to 16 bars

Rset - Re-triggers the LFO, making it jump to its starting value. Normally, the LFO runs independently. Re-triggering can be useful to ensure that the LFO’s position is the same in every playback.

Rate - Controls the rate of the LFO between 0.01 Hz and 20 Hz

Manual - Provides manual control of the flanging. 0% corresponds to setting the bucket brigades to their longest delay times, while 100% sets them to their shortest.

Sidechain On/Off - Enables an external side chain source to trigger the envelope of the flanger using input 3

Threshold - Controls the threshold of the envelope follower, between −30 dB and 0 dB.

Release - Sets the release time of the envelope follower. Release times can vary from 5 milliseconds to 10 seconds

Effect Type

Suggested Use

Max Sample Rate

In/Out

~

~

96kHz

3, 2