43 - Reverbs - Chambers¶
Early reflection delays between diffusors and reverbs are the trick to design these relatively colored spaces. Many possibilities are offered to create your own “chambers,” including some different variations-on-a-theme algorithms.
#4310 Barking Chamber¶
Severely EQ’d verb with midrange bark. Summed in, stereo out.
Effect Type | Suggested Use | Max Sample Rate | In/Out |
---|---|---|---|
{D}{R} | [G] | 96kHz | 2, 2 |
#4311 Boston Chamber¶
This is a large warm room/small hall. Summed in, stereo out.
Effect Type | Suggested Use | Max Sample Rate | In/Out |
---|---|---|---|
{M}{R} | [B] | 96kHz | 2, 2 |
#4312 Chamber2¶
Plexverb into stereo chorus. Summed in, stereo out.
Effect Type | Suggested Use | Max Sample Rate | In/Out |
---|---|---|---|
{D}{R} | [K] | 96kHz | 2, 2 |
#4313 Dream Chamber¶
Chamber effect (delays between diffusion and verb). Stereo in, stereo out.
Effect Type | Suggested Use | Max Sample Rate | In/Out |
---|---|---|---|
{D}{R} | [G] | 96kHz | 2, 2 |
#4314 Italo’s Chamber¶
Stereo diffusor > verb + 4 parallel delay lines. 1st set of delays (1sec) have no feedback, 2nd set of delays (2.8sec) have feedback. A 6dB/octave low-pass filter attenuates the whole processing path. Stereo in, stereo out.
Effect Type | Suggested Use | Max Sample Rate | In/Out |
---|---|---|---|
{M} | [G] | 96kHz | 2, 2 |
#4315 Medium Chamber¶
This is a bright, reflective room, with built in pre-delay. Summed in, stereo out.
Effect Type | Suggested Use | Max Sample Rate | In/Out |
---|---|---|---|
{D}{M}{R}{S} | [G] | 96kHz | 2, 2 |
#4316 MetallicChamber¶
Detuners, a large diffusor and reverb. Summed in, stereo out.
Effect Type | Suggested Use | Max Sample Rate | In/Out |
---|---|---|---|
{D}{S} | [S] | 96kHz | 2, 2 |
#4317 Toonchamber¶
Diffusion > e/r > verb. Stereo in, stereo out.
Effect Type | Suggested Use | Max Sample Rate | In/Out |
---|---|---|---|
{D}{S} | [G] | 96kHz | 2, 2 |